Zampi69 has posted his first scenario here at DGDN, ?The Foundations of the Empire?, and what a delight it is. Translated with the help of the guys and girls here, in this two scenario campaign you fight to unite a divided country and expel the Arabs from Andalucia.
So head over to our ?Projects? section and check out this, and all the other great projects we have here at DGDN.
Wow what a month this is turning out to be. Another two projects have just been posted here at DGDN from the author Death_wish.
?Life of a mercenary 2 (Special Edition)?, we all know the scenario, ground breaking and setting new standards at the time of release. Now Death_wish has released a special edition to make this amazing scenario even better! But he doesn?t stop there; another new release is his campaign ?The Pirate Outcast?, boasting two scenarios with some light humor and new concepts for naval warfare!
So head over to our ?Projects? section and check out these, and all the other great projects we have here at DGDN.
We?ve had two new projects from X-King today, and now Wizer has just released his first Random Map script, ?Seasons?. Well not his first ever map, but rather the first one he felt was worthy of posting. ;) and what a masterpiece!
I?m not giving the game away, just download, and enjoy this incredible random map script!
An excellent Mod, Sacred Entrance, that is simply breathtaking! The mod replaces the Churh4 beta building, and is without a doubt one of the best uses for this seemly useless building! This is one Mod you should install permanently.
A new utility, Midi playback, yes that?s right, play midi files in AoK! Up to now we thought that AoK could only play MP3 and Wav files, but thanks to X-King enlightening us all, we are now able to play Midi files, and have over 30 minutes of continual background music!
Well, sort of... Beserker Jerker has just released the Prologue for the long awaited, and still upcoming project, Sabato Lives!
Sabato Lives is the third and final part to the Sabato series created by Berserker Jerker, and will be a 5 scenario campaign, 1 cut scene, 3 playable plus one half playable, half cut scene, all playing as either ?Good? or ?Evil? so in a sense it?s twice the size stated being two stories in one.
The story follows on from Sabato Returns. The ?Good? story (Fixed force and B&D) continues from Hayfield route, at the point where Sabato, defeated by Dantares, uses her powers to escape in the form of a hawk. The ?evil? story (RPG) continues from the point where Dark Dantares defeated Sabato, and she used her powers to turn in to a Wolf then a Marlin to escape. Highochre route doesn?t continue, at the end of this route Lord Dantares, Fizban and Mordred managed to return from the underworld and take Sabato with them, never to return. (Or did they?)
The campaign is taking much longer than anticipated, and has grown is size also, at present Berserker Jerker can't give a definite release date, but hopefully sometime next year you will find it hosted here at DGDN. For now you can enjoy a sneak preview of the prologue for this upcoming project. - Berserker Jerker -
---The Legend of Krokan---- The attack force was getting closer. You ran as fast as you could, and crouched behind a stone wall for protection; its all you could find. You hear the wrenching of catapults in the background, then, nothing. When you come around, you find yourself lying flat out against a rock, being baked by the heat of the Sun. You don't know how you got there or what has happened:you have lost your memory. Then from the distance, you see a hoplite running towards you..... 'Did you kill Krokan, did you , DID you!'
This RPG-type scenario has features such as:
-Night and Day cycle -Fully interactive people and environment -Action packed cinematic's -Gripping story line -10 secret and hidden parts -Quests to earn money and respect -Much, much more..
This AoM Scenario created by Ben_ is available -Here-
Heya all! Here is a just a quick note from me. I was visiting AoMHeaven> lately, and I noticed something that made my eyes twinkle. "The Hobbit", a campaign for Age of Mythology, made by our very own Istari has revieved a generous 4,5!
For more information about this beautiful project, including an option to download it, please click here.
Wolves of Winter is a random multiplayer map, designed by Terrythewhite. The idea of this map is to make the player value not only gold, stone and wood but also to value land. The map is 70% ice with very little land to build upon. When you?re area runs out of resources and land then you must migrate to the island of the wolves. The wolves are there to prevent rushing. This map is kind of a new concept. It?s not a blood, but it?s enjoyable to most players. It?s a 4 player map. This map was made for MCSN night on the Zone and we thank Terrythewhite for sharing it with us all. You can d/l this multiplayer map here Wolves of Winter
I look forward to playing this new multiplayer map on the Zone, with our friends.........Hope to see you there. Way to go Terry. ;)